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Gear

2x normal reflector on 500Ws monoblocks1x  cyan gel (Light Blue, Lee) from the Jake Hicks collection1x orange gel (Light Orange, Lee) from the Jake Hicks collection

Setup

First, the whole scene was washed in a deep orange. The primary light source is relatively close to the camera, camera-right, which produces a shadow from the nose camera-left. The hard light used here produces hard shadows, but also strong highlights on the model’s face. To emphasize the look, we used tons of baby oil on the model. Don’t be stingy! Coming from opposite the main light, so rear camera-left is a complimentary light source. It has a normal reflector, but with a cyan gel. All of the shadows falling from the main light are now being brightened by the backlight. Do be sure, though, to leave some shadow between the different light sources. You can see this clearly on the forehead, between the transition between the orange and cyan tones.

The individual light sources

Downloads

For the pictures in the article, we used the light simulation Set.A.Light 3D. You can download the lighting setup and try everything for yourself. If you’ve never worked with Set.a.Light before, you should give it a try! There is also a free demo version on the website, which you can use to open our project file